Coming to iPhone & iPad
A little order.
A lot of satisfaction.
Take a seat at the counter. Send sushi around the conveyor, bring matching pieces together, and enjoy that last, perfectly placed bite.
Take a closer lookA small game with plenty to chew on.
Made by independent developer Gordon Tucker.

One piece. One thoughtful move.
Easy to pick up.
Lovely to puzzle over.
There’s a place for every piece. Finding the right order is the fun part.
- 01 / TAP
Send one on its way.
Tap a tray to release its front sushi onto a conveyor plate. Just one piece moves with each tap.
- 02 / SORT
Bring matches together.
Sushi travels to an open spot in a matching or empty tray. Think ahead: there are only so many plates on the belt.
- 03 / FINISH
Put a lid on it.
Fill a tray with one kind of sushi and its lid settles into place. Finish every tray to complete the puzzle.
Discover hidden sushi, frozen pieces, and keys as you go. Warm wood, ceramic plates, and a changing collection of table settings make each new puzzle feel at home.
Hello from Utah
One developer.
A family-sized dream.
— Gordon Tucker
I’m a husband, a dad to two kids, and a solo developer who has always wanted to make games for a living.
I started with a simple idea: make games my wife would love. Something fun to pick up, a puzzle worth thinking about, and a reason to try just one more level.
Tidy Sushi is part of that dream. I’m learning as I go and working toward making games full time for my family.
Thank you for giving my little game a place in your day.
A real person on the other end
Need a hand?
Found a bug, have a question, or want to share an idea? I’d love to hear from you. For a game issue, include your device, game version, and level number if you can.
tidysushi@gordontucker.com